Please read...
This page contains some programs that I have programmed.
All of these programs use Fmod sound system ( www.fmod.org ),
"NeheGL" OpenGL base code ( http://nehe.gamedev.net )
and are compiled with LCC-WIN32 ( www.cs.virginia.edu/~lcc-win32 ).
"Beta" means that the program is under development.
Send your feedback to markus.ilmola@pp.inet.fi
or sign the guestbook.

News:

14.5.2004
GLM 1.3 released.

GLM - a Math Library for OpenGL

Over 500 useful math functions for OpenGL.
Size 0.2 MB.
Latest version: 1.3
Latest update: 14.5.2004.

SOURCE CODE

14.03.2004

TESSERACT CROSS-SECTION VIEWER

Renders cross-section of a tesseract (4-dimensional cube)
and a hyper plane (normal 3D space).
Size 0.03 MB.
Latest version: 1.0
Latest update: 14.03.2004.

APPLICATION

12.11.2003

RUBIK'S CUBE

The Rubik's cube. 2x2x2, 3x3x3 and 4x4x4 cubes included.
Size 0.05 MB.
Latest version: 1.1
Latest update: 12.11.2003.

GAME

7.8.2003
GLM 1.2 released.

3.8.2003
GLM 1.1 released.

30.7.2003
GLM 1.0 released.

27.2.2003
MoleWar beta 2.0 released.

MOLE WAR

First person shooter that takes place under ground surface
in fully destructible 3D environment.
Size 1 MB.
Latest version: beta 2.0
Latest update: 27.2.2003.

GAME

4.2.2003:
New JAVA-section added to projects.