Please read...
This page contains some programs that I have programmed.
All of these programs use Fmod sound system ( www.fmod.org ),
"NeheGL" OpenGL base code ( http://nehe.gamedev.net
)
and are compiled with LCC-WIN32 ( www.cs.virginia.edu/~lcc-win32
).
"Beta" means that the program is under development.
Send your feedback to markus.ilmola@pp.inet.fi
or sign
the guestbook.
News:
14.5.2004
GLM 1.3 released.
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GLM
- a Math Library for OpenGL Over 500 useful math functions for
OpenGL. SOURCE CODE |
14.03.2004
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TESSERACT CROSS-SECTION VIEWER Renders cross-section of a tesseract
(4-dimensional cube) APPLICATION |
12.11.2003
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RUBIK'S CUBE The Rubik's cube. 2x2x2, 3x3x3 and 4x4x4 cubes included. GAME |
7.8.2003
GLM 1.2 released.
3.8.2003
GLM 1.1 released.
30.7.2003
GLM 1.0 released.
27.2.2003
MoleWar beta 2.0 released.
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MOLE
WAR First
person shooter that takes place under ground surface GAME |
4.2.2003:
New JAVA-section added to projects.